I like it, I have a van too, it's my third. And it gives me an excuse to spend every spare minute of my life searching for the perfect car on eBay/gumtree/forums/etc. Perhaps I should have bought that £100 diesel one on eBay. ![]() Is it nice? 6ft long in the back? A day camper/surf wagon would be the third bird that neither of my current cars is killing. Most importantly, are they awful, brilliant, or all three? Too smelly and (I'd imagine) zero chance of being able to afford a ULEZ compliant one.I'm thinking ahead here.Ī 1.4 petrol with a full length sunroof is probably pretty rare (does it even exist?)Īnd can you have a roof rack with the sunroof? I realise most people bought diesels because they are inherently a cheapskates motor, but I don't want a diesel. And I could get the missus an automatic japanese coupe in gold so she can fulfil her own car fantasies without compromise (or me constantly threatening to replace "her" car). What more could anyone want? It would kill the two birds that I currently own my 205 and my CR-V for. A bit like a modern day Dyane/2CV - practicality, space, cheap car tax. In a way, a 1.4 petrol Berlingo Multispace with a full length sunroof (and a towbar) would be the perfect car. Keeping Holy: better for soloing, dungeons, pvp, it depends on what you wanna do.Īlso i think it would mean more for RP and Customization, than it would for meta on a server like Turtle WoW, since thats where it's focus lies.Because I don't need the hassle. Leaning Protection: better for raid tanking. you still have to invest in your talent trees, and you don't get to pick and choose, you trade one Specialization for another which means there's a tradeoff.Įxample: A Paladin chooses to Dual Spec Protection Warrior and replaces Holy, Now he can no longer learn Consecration, Hammer of Wrath, Lay on Hands and Loses all healing abilites, but as a tradeoff can learn sunder armor and taunt etc. I understand where you're coming from but I have to disagree, if you compare it to a server like Ascension, unlike Ascension this system has restrictions. People will just spam OP skills of their choosing and you'd end up with 2-3 most played/most powerful with all others well forgotten and never picked up. I have more ideas but i'll leave it at this for now.Īs I said, this idea will end up like any other server with similar rules for multi-class gameplay. Stances can be used during Bear Form, if they mechanically clash with Bear Form, a possible fix could be to turn them into seal spells with infinite duration.īeastmaster: Cannot replace Beast Mastery. Cat Form counts as being unarmed.ĭruid of the Claw: Warrior abilities can be used while in Bear Form. Prowler: Rogue abilities can be used while in Cat Form. Pyromancer: Cannot Learn Affliction, Cannot Learn Frost. Taurens become Sunwalker instead of Cleric. Headhunter: Replaces Protection, Horde only.Ĭleric: Replaces Shadow. Witch Doctor: Cannot replace Restoration, Troll only.īurning Blade: Replaces Protection, Orc only. ![]() PotM: Priest/priestess of the Moon, exclusive to night elves. Inspired by the Chronicles of Magic, Warcraft 3 and Vanilla World of Warcraft. Here's a chart of dual classes that i came up with.Īs additional restrictions, i made some classes race and faction specific to preserve lore friendliness andįorced certain specialization replacements to make classes more thematic.Īlso designed with the hybrid tax in mind. ![]() I've tried to make the Dual classes as lore friendly as possible while maintaining reasonable balance. This would change the name of his class to become: Burning Blade, an orc only class that can be taught by Neeru Fireblade (example). The weapon proficiencies of your secondary class, this includes shields, but excludes wands. You can not learn new armor classes, that is determined by your main class. You can also learn weapon skills of your secondary class, lets say if your secondary class is Warrior you could learn weapon skills, such as: Swords, Maces, Two-handed Axes, Polearms, etc. Instead they get the Destruction talent tree and can learn Destruction skills, like: Immolate, Rain of fire and Hellfire. They can no longer spend points in the Protection talent tree and they lose all their protection abilities. They then choose to replace protection, Now they have Arms, Fury and Destruction. The Orc Warrior chooses Warlock as his secondary class and chooses the Destruction specialization. here's an example: level 30 Orc Warrior before the quest, has Arms, Fury and Protection specializations. The way it works is: players replace 1 of their class specializations with another class specialization. I noticed most missing lore classes from WoW can be made using combinations of already existing classes!
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